A beautiful something

melongorl:

who is this how can i get in contact w him

(Source: zoahealth.blogspot.kr, via delightfulhallows)

palidoozy-art:

As per request (thanks, singingrabbitskull!), I did a half-tutorial, half-sporadic notes on how I generally render basic expressions.

There’s already a lot of cool tutorials that exist on how to do expressions, so I tried to just look at a lot of really minor details that I’ve used but haven’t seen commonly passed down.

required disclaimer: this is just how I go about it, feel free to ignore bits, steal bits, do whatever you want with them. Hope this helps, and if you have any questions scream at my inbox!

(via wananine)

color questions →

terreverte:

zurgetron answered: Your art always has such beautiful colours. Any advice on picking colour palettes?

since my colors are commented on alot or asked about- i thought i should make this it’s separate post- i generally like to pick a single base color and…

beastofthewest:

Some hand references.

Sources 1 2 3 4 5 6 7

Redid a post by fucktonofanatomyreferencesreborn with sources because they never source anything and I don’t want to reblog that post because I don’t want to support blogs who don’t give credit to people

(No, stating that the art is ~not yours~ and ~came from elsewhere~ IS NOT PROPER CREDIT. Many of these have usernames and such on them but not every single one and you still ought to link back to the specific piece)

I couldn’t source the last one so I didn’t include it.

(Source: brothercoldheart, via myartrefs)

grumpiplier whispered: "If you haven't already, can you post a tutorial on how to draw scenery? Thanks."

princelypaws:

im not that great at tutorials haha, but i have a step-by-step! this is how i build up environment drawings typically, should all be pretty self explanatory

image

image

image

build up the layers..

image

image

detailing

image

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MORE detailing

image

bust out those overlay layers

image

and we’re done!!

grizandnorm:

Tuesday tips — Costume Design 101.

Costume design is a very important part of character design.  It tells you a whole lot about your character; ie. age, personality, what she/he likes, time period, strength, … etc.  It supposed to enhance a character’s personality.  

Here are my process in tackling costume design.

1.  Find a good reference.  Inspiration is key!

2.  Look for a good shillouette that is recognizable and different from other characters.

3.  Pick one shillouette and find smaller shape within.  Do tons of variation and have fun.

4.  Color variation.  Use variation the same color combination for all the design.  Keep it simple!

5.  Finish up and have fun.  It will also a good idea to think of texture and material.

-Griz

(via uncalar)

OH SHIT THIS HAS GIFS. AWESOME.

(Source: hewdel, via probablefutures)

irenerei whispered: "Hi~ I was in the middle of browsing you helpfulthings stuffs and wondering if you have some tips about headphones and earphones^^ Thanks a bunch in advance if you are willing to do one ^^"

kelpls:

not limited to the above examples and as always it’s best to google up some rl refs to get a hang of the general shape and how it fits on a head!

kangarookevin:

nayrosartrefs:

Some awesome leg tutorials done by n3m0s1s.

Because legs are the hardest thing to draw for me. Seriously, I’ll have a character with an awesome upper torso, then spaghetti legs.

(via myartrefs)

fucktonofanatomyreferences:

A wicked fuck-ton of feline anatomy references.

[From various sources]

(via ambulanceartist)

sneakymedulla:

natsubutart:

ticcytx:

lemonorangelime:

image

If you Ctrl+Click on the little box that shows what is on the layer, it will create a selection the same shape as everything on that layer.  This works in Photoshop, too.

I don’t know how I lived life before knowing this.

WHAT

IT’S TRUE IT WORKS OMG

also works for manga studio

SP